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| Semester 1 | |||||||||||
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| Compulsory Units Stream A: Game Technology and Design | |||||||||||
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| IDG5156 | Game Design | 10 ECTS   |   |   | |||||||
| IDG5301 | Game Artificial Intelligence | 5 ECTS   |   |   | |||||||
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| Stream B: Game Analysis and Design | |||||||||||
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| IDG5158 | Methods for Games Research | 5 ECTS   |   |   | |||||||
| IDG5201 | Formal Properties of Games | 10 ECTS   |   |   | |||||||
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| Elective Units (Elective units are offered subject to availability, a minimum number of student registrations and time-table constraints) | |||||||||||
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| IDG5631 | Game Programming Fundamentals | 5 ECTS   |   |   | |||||||
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| Semester 2 | |||||||||||
|   | |||||||||||
| Compulsory UnitsStream A: Game Technology and Design | |||||||||||
|   | |||||||||||
| IDG5157 | Game Development | 10 ECTS   |   |   | |||||||
|   | |||||||||||
| Compulsory UnitsStream B: Game Analysis and Design | |||||||||||
|   | |||||||||||
| IDG5202 | Analysing Player Experience | 10 ECTS   |   |   | |||||||
|   | |||||||||||
| Elective Units (Elective units are offered subject to availability, a minimum number of student registrations and time-table constraints) | |||||||||||
|   | |||||||||||
| DGA5304 | Digital Animation and Graphics | 5 ECTS   |   |   | |||||||
| IDG5152 | Games and Narrative | 5 ECTS   |   |   | |||||||
| IDG5252 | Experimental Game Design | 5 ECTS   |   |   | |||||||
| IDG5313 | Frontiers in Artificial Intelligence and Games | 5 ECTS   |   |   | |||||||
|   | |||||||||||
|   | |||||||||||
| Semester 1 | |||||||||||
|   | |||||||||||
| Compulsory UnitsStream A: Game Technology and Design | |||||||||||
|   | |||||||||||
| IDG5158 | Methods for Games Research | 5 ECTS   |   |   | |||||||
| IDG5304 | Foundations of Game Studies | 5 ECTS   |   |   | |||||||
| IDG5631 | Game Programming Fundamentals | 5 ECTS   |   |   | |||||||
|   | |||||||||||
| Stream B: Game Analysis and Design | |||||||||||
|   | |||||||||||
| IDG5156 | Game Design | 10 ECTS   |   |   | |||||||
| IDG5160 | Designing Gameworlds | 5 ECTS   |   |   | |||||||
|   | |||||||||||
| Elective Units (Elective units are offered subject to availability, a minimum number of student registrations and time-table constraints) | |||||||||||
|   | |||||||||||
| IDG5631 | Game Programming Fundamentals | 5 ECTS   |   |   | |||||||
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| Semester 2 | |||||||||||
|   | |||||||||||
| Compulsory UnitsStream A: Game Technology and Design | |||||||||||
|   | |||||||||||
| IDG5259 | Advanced Artificial Intelligence and Games | 10 ECTS   |   |   | |||||||
|   | |||||||||||
| Stream B: Game Analysis and Design | |||||||||||
|   | |||||||||||
| IDG5157 | Game Development | 10 ECTS   |   |   | |||||||
|   | |||||||||||
| Elective Units (Elective units are offered subject to availability, a minimum number of student registrations and time-table constraints) | |||||||||||
|   | |||||||||||
| DGA5304 | Digital Animation and Graphics | 5 ECTS   |   |   | |||||||
| IDG5152 | Games and Narrative | 5 ECTS   |   |   | |||||||
| IDG5252 | Experimental Game Design | 5 ECTS   |   |   | |||||||
| IDG5313 | Frontiers in Artificial Intelligence and Games | 5 ECTS   |   |   | |||||||
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| Year   (This/these unit/s start/s in Semester 1 and continue/s in Semester 2) | |||||||||||
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| Compulsory Units (All students must register for this/these unit/s) | |||||||||||
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| IDG5800 | Dissertation | 30 ECTS   |   |   | |||||||
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This programme of study is governed by the General Regulations for University Postgraduate Awards, 2021 and by the Bye-Laws for the award of the Degree of Master of Science in Digital Games - M.Sc. - under the auspices of the Institute of Digital Games.